
Choose Your Next Life
Marshall.D.Teach turns eight DON!! into immediate stabilization and a massive threat. Its top-three selection effectively adds Life while letting you choose the strongest future Trigger, then forces the opponent to answer a 10000-power body.
8 Cost · 10000 Power · Special
Curate the Top Three
Look at the top 3 cards of your deck. Add up to 1 card to the top of your Life, then place the remaining cards on the bottom of your deck in any order.
Best for:Increasing Life, selecting a future Trigger, and improving late-game stability.Negate & K.O.
Negate the effect of up to 1 opposing Character for the turn, then K.O. up to 1 opponent’s Character with a cost of 5 or less.
Best for:Breaking an opposing combo while removing a key mid-cost Character.Stabilize, Select, Threaten
Effectively add another card to Life.
Choose the best of three cards instead of adding blindly.
Set a powerful Trigger for a future attack.
Develop an immediate 10000-power threat.
Use the Trigger to negate an effect and remove a body.
Decks Playing Teach
- Black/Yellow TeachPrimary home; typically 3–4 copies as a core late-game engine and finisher.
- Blue/Yellow NamiCommonly 2–3 copies for stabilization, Life quality, and closing power.
- Blue/Yellow HancockUses the large body and curated Life within a control shell.
- Yellow EnelSome builds use Teach as a high-impact top-end option.
- Yellow ControlOther Life-manipulation and Trigger-focused strategies can support it.
Strengths & Limits
- Massive 10000-power attacker
- Increases and improves Life
- Excellent late-game stabilizer
- Powerful disruptive Trigger
- Fits several yellow control decks
- High 8 DON!! cost
- No Counter value
- Top-three quality can vary
- Needs Life and Trigger synergy